Dr Charles Patrick Martin

Senior Lecturer
ANU College of Engineering, Computing and Cybernetics

Areas of expertise

  • Human Centred Computing 4608
  • Sound And Music Computing 460707
  • Music 3603
  • Machine Learning 4611

Research interests

  • new interfaces for musical performance
  • creative computing
  • human-AI interaction
  • improvisation and collaborative performance


Charles Martin is a specialist in percussion, music technology, and musical AI from Australia. He links percussion with electroacoustic music and other media through new technologies. He is the author of musical iPad app, PhaseRings, and founded touchscreen ensemble, Ensemble Metatone, percussion group, Ensemble Evolution, and cross-artform group, Last Man to Die. Charles’ doctoral research involved developing intelligent agents that mediate ensemble performance.

Charles was a postdoctoral fellow at the University of Oslo in the Engineering Prediction and Embodied Cognition (EPEC) project and the RITMO Centre for Interdisciplinary Studies in Rhythm, Time, and Motion from 2016–2019 where he developed new ways to predict musical intentions and performances in smartphone apps and embedded devices.

In 2019, Charles returned to the Australian National University as lecturer in computer science.

Researcher's projects

  • MicroJam (2016-) Exploring Tiny Performances and Prediction with Smartphones at the University of Oslo.
  • Andromeda is Coming (2015-) Improvised music and media duo with Alec Hunter.
  • Metatone (2012-2016) Research project extending ensemble improvisation with new music-making iPad apps, gesture recognition and machine learning.
  • Sticks and Tones (2012-) Mallet percussion duo that perform music from the ragtime era, classic films and video games!
  • Nordlig Vinter (2011-2014) A suite of compositions for percussion and iOS devices created by Charles Martin while living in Piteå, near the Arctic circle in northern Sweden.
  • Ensemble Evolution (2010-2013) An international ensemble exploring the future of percussion through composition, education and technology.
  • Last Man to Die (2008-2010) Cross-artform group that connect acting, drawing, and percussion through technology in installation/performances.
  • Strike on Stage (2009-2010) Percussion and multimedia performance using computer vision and augmented reality.

Available student projects

I'm available to supervise student projects in computational creativity, creativity support systems, music technology, and interactive systems. I'm interested in creating and studying new computing systems at the nexus of creative arts, physical embodiment, interaction, and intelligence.
Projects could involve:
  • developing predictive musical instruments
  • machine learning of musical style
  • musical AI
  • computer support for collaborative musical expression
  • new interfaces for musical expression (NIME)
  • applying ML/AI in creative practices

Current student projects

I supervise and co-supervise PhD and Master's students at the ANU and at University of Oslo.

PhD Students (co-supervisor):

  • Tønnes Nygaard (http://robotikk.net/) is studying evolutionary robotics at the University of Oslo, Department of Informatics and has created a open-source quadruped robotics platform with mechanically extensible legs for evolving control systems and robot morphology simultaneously during real-world activity.
  • Benedikte Wallace (https://www.hf.uio.no/ritmo/english/people/phd-fellows/benediwa/) is studying machine learning models of sound-related movement and dance, among other creative applications of artificial intelligence, at the RITMO Centre of Excellence, University of Oslo.

Master's projects

  • Physical Intelligent Instrument using Neural Networks (Torgrim Næss) 2018-2019


Projects and Grants

Grants information is drawn from ARIES. To add or update Projects or Grants information please contact your College Research Office.

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Updated:  13 June 2024 / Responsible Officer:  Director (Research Services Division) / Page Contact:  Researchers