Dr Penny Kyburz

Ph.D., B.InfoTech(Hons), G.C.Ed.(Higher Ed.), G.C.Acad.Prac.
Senior Lecturer
College of Engineering & Computer Science

Areas of expertise

  • Entertainment And Gaming 460703
  • Virtual And Mixed Reality 460708
  • Procedural Content Generation 460705
  • Modelling And Simulation 460207
  • Collaborative And Social Computing 460803
  • Human Computer Interaction 460806
  • Mixed Initiative And Human In The Loop 460808
  • Artificial Intelligence 4602
  • Machine Learning 4611

Research interests

Video games, game design, play experience, user testing, usability, HCI, interaction design, AI, human-AI interaction, human-AI teaming, machine learning, simulation, technology policy

Biography

I am a researcher in the areas of experience, enjoyment, and AI in games and a veteran game developer. I developed the GameFlow model, which is a widely cited model of flow in video games.

I was the co-leader of the Games and Interactive Entertainment research group at QUT and helped to found the GRID Lab with tools for subjective and objective (biometric) measures of player experience. I have worked in various computer science research groups, including the Computer Human Interaction discipline at QUT, the Cognitive Engineering Research Group at UQ, and the Australian CRC for Interaction Design.

I have contributed to 20 digital games, which have garnered many awards, including four prestigious BAFTA nominations. I have devised usability methods and lead usability testing on AAA games, resulting in very high critic scores.

I recently worked in the Senate for 18 months as a policy adviser in communications, including telecommunications, digital rights, and broadcasting.

I have also worked to encourage women in technology for many years and lead an initiative at QUT to attract more women into games and IT.

Researcher's projects

GameFlow: modelling, measuring, understanding, evaluating enjoyment in video games

Available student projects

Video games - AI, player experience, user testing, design, programming

Technology policy - tech regulation, privacy, copyright, piracy, mass surveillance

Publications

Projects and Grants

Grants information is drawn from ARIES. To add or update Projects or Grants information please contact your College Research Office.

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Updated:  19 August 2022 / Responsible Officer:  Director (Research Services Division) / Page Contact:  Researchers